/* v2.84/v2.85: keep the battle arena stable; hide only transient post-round details once settled. */
.battle-screen.battle-settled-v284 .skill-cutin,
.battle-screen.battle-settled-v284 .battle-twist,
.battle-screen.battle-settled-v284 .round-summary,
.battle-screen.battle-settled-v284 .battle-log-area {
  display: none !important;
}

.battle-screen.battle-settled-v284 .battle-result-priority-v284 {
  margin: 12px 0 16px;
  padding: 18px;
  border-width: 1px;
}

.battle-result-priority-v284 > b {
  display: block;
  margin-bottom: 8px;
  font-size: clamp(20px, 4vw, 28px);
  line-height: 1.2;
}

.battle-result-priority-v284 > p {
  margin: 6px 0;
}

.battle-result-priority-v284 .battle-personnel-results,
.battle-result-priority-v284 .battle-outcome-summary,
.battle-result-priority-v284 .medical-recovery-results {
  margin-top: 10px;
}

.battle-result-record-hint-v284 {
  margin-top: 12px;
  padding-top: 10px;
  border-top: 1px solid rgba(220, 185, 113, .24);
  font-size: 11px;
  line-height: 1.5;
  opacity: .72;
}

.manual-save-actions .manual-delete-armed-v284 {
  font-weight: 800;
  border-width: 2px;
}

@media (max-width: 520px) {
  .battle-screen.battle-settled-v284 .battle-result-priority-v284 {
    margin: 8px 0 12px;
    padding: 14px;
  }

  .battle-result-priority-v284 > b {
    font-size: 19px;
  }

  .battle-result-record-hint-v284 {
    font-size: 10px;
  }
}

/* v2.86: speech bubbles belong to the combat arena and lightly overlap each portrait top. */
.battle-stage .duel {
  position: relative;
  overflow: visible;
}

.battle-stage .duel > .battle-dialogue-overlay-v286 {
  position: absolute;
  z-index: 24;
  top: 12px;
  left: 0;
  right: 0;
  display: grid;
  grid-template-columns: minmax(0, 1fr) 48px minmax(0, 1fr);
  gap: 8px;
  margin: 0;
  padding: 0 6px;
  transform: translateY(-50%);
  pointer-events: none;
}

.battle-dialogue-overlay-v286 .battle-speech-slot {
  min-height: 0;
  margin: 0;
  align-items: flex-start;
  justify-content: center;
}

.battle-dialogue-overlay-v286 .battle-speech-slot.attacker {
  grid-column: 1;
}

.battle-dialogue-overlay-v286 .battle-speech-slot.defender {
  grid-column: 3;
}

.battle-dialogue-overlay-v286 .battle-speech {
  width: fit-content;
  max-width: min(88%, 280px);
  margin: 0;
  padding: 8px 12px;
  line-height: 1.35;
  text-align: left;
}

.battle-dialogue-overlay-v286 .battle-speech-slot.attacker .battle-speech::after,
.battle-dialogue-overlay-v286 .battle-speech-slot.defender .battle-speech::after {
  left: 50%;
  right: auto;
  transform: translateX(-50%) rotate(45deg);
}

.battle-screen.battle-settled-v284 .battle-dialogue-overlay-v286 {
  display: grid !important;
}

@media (max-width: 760px) {
  .battle-stage .duel > .battle-dialogue-overlay-v286 {
    top: 10px;
    grid-template-columns: minmax(0, 1fr) 34px minmax(0, 1fr);
    gap: 4px;
    padding: 0 3px;
  }

  .battle-dialogue-overlay-v286 .battle-speech {
    max-width: 94%;
    padding: 6px 8px;
    font-size: 9px;
  }
}

@media (max-width: 390px) {
  .battle-stage .duel > .battle-dialogue-overlay-v286 {
    top: 8px;
    padding: 0 1px;
  }

  .battle-dialogue-overlay-v286 .battle-speech {
    max-width: 96%;
    padding: 5px 6px;
    font-size: 8px;
  }
}
